If any armor remains, the grenade damage will be equally spread across the armor pieces and not deal any damage to his health bar. Most grenades cannot damage his health bar until all three armor pieces are destroyed. The armor on his chest has the most health, while the armor on his head has the least. The health of the armor pieces scales up depending on the Difficulty and amount of players present. As more armor pieces are destroyed, he becomes more ferocious. The armor pieces can be destroyed individually, and you must destroy that area's armor to begin to damage him there. He has armor on his head, chest, and back. He is a larger, armored version of a Bloat that is capable of creating Abomination Spawns. He served the role of "Krampus" during the event, and then continued on as a regular boss after the event ended. The Abomination was the fourth boss added to Killing Floor 2, initially as part of a Twisted Christmas event.
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